This is a continuation of the earlier posts to enumerate funny aspects of software engineering practice :
195) Build a product that does not keep history of all actions, assets and activities only to find significant effort in rebuilding it.
196) Build a product that does not maintain registry for all users and find that there is no blacklist or whitelist capability
197) Build a product that assumes secure communication via tunnels and find that the tunnels need not be continuous through a proxy.
198) Build a product that does not gain statistics of its usage and find that the pain grows among users
199) Build a product that has no telemetry and not have any insight into how customers are doing with the product.
200) Build a product that has built in dial home capabilities and find that privacy gurus will find it suspect.
201) Build a product that has little or no test tools shipped with its product and find that customers are knocking
202) Build a product that leverages APIs for all its workflows and find that the product becomes part of more and more workflows.
203) Build a product with enough bread crumbs and sitemap to let the user navigate the pages and see that the usability goes up and so does the customer appeal.
204) Build a product that ships on mobile devices and find the audience skyrocket
205) Build a product with rich mobile enhanced experience across a variety of devices and find that the customers are able to use the product even before going to sleep
206) Build a product with mobile integration of payment methods such as personal wallet and the chore of paying becomes smooth.
207) Build a product that can use digital cards and refill them at will and the product becomes usable at all participating stores increasing adoption via partner networks
208) Build a product with partner sponsored incentives to customers and see the appeal grow as partner network endears itself to the customer more than it would have individually
209) Build a product with little or no ecosystem and the product fails to strike popularity in conferences, exhibitions and symposiums
210) Build a product with little user education and find that the sales booths at an exhibition are not visited.
211) Build a product with very little wording on consequences and see the amazement when users click a button.
212) Build a product that does not warn on consequences and find that the user has just deleted his data.
213) Build a product that does not take any notes the user wants to leave and find that the user does not remember why he took some actions
214) Build a product that does lets users erase their activities and find no record to come to their aid
215) Build a product that works with some users and not with others and find that they have to scratch their heads to find out why.
195) Build a product that does not keep history of all actions, assets and activities only to find significant effort in rebuilding it.
196) Build a product that does not maintain registry for all users and find that there is no blacklist or whitelist capability
197) Build a product that assumes secure communication via tunnels and find that the tunnels need not be continuous through a proxy.
198) Build a product that does not gain statistics of its usage and find that the pain grows among users
199) Build a product that has no telemetry and not have any insight into how customers are doing with the product.
200) Build a product that has built in dial home capabilities and find that privacy gurus will find it suspect.
201) Build a product that has little or no test tools shipped with its product and find that customers are knocking
202) Build a product that leverages APIs for all its workflows and find that the product becomes part of more and more workflows.
203) Build a product with enough bread crumbs and sitemap to let the user navigate the pages and see that the usability goes up and so does the customer appeal.
204) Build a product that ships on mobile devices and find the audience skyrocket
205) Build a product with rich mobile enhanced experience across a variety of devices and find that the customers are able to use the product even before going to sleep
206) Build a product with mobile integration of payment methods such as personal wallet and the chore of paying becomes smooth.
207) Build a product that can use digital cards and refill them at will and the product becomes usable at all participating stores increasing adoption via partner networks
208) Build a product with partner sponsored incentives to customers and see the appeal grow as partner network endears itself to the customer more than it would have individually
209) Build a product with little or no ecosystem and the product fails to strike popularity in conferences, exhibitions and symposiums
210) Build a product with little user education and find that the sales booths at an exhibition are not visited.
211) Build a product with very little wording on consequences and see the amazement when users click a button.
212) Build a product that does not warn on consequences and find that the user has just deleted his data.
213) Build a product that does not take any notes the user wants to leave and find that the user does not remember why he took some actions
214) Build a product that does lets users erase their activities and find no record to come to their aid
215) Build a product that works with some users and not with others and find that they have to scratch their heads to find out why.
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