Thursday, November 7, 2019

This is a continuation of the earlier posts to enumerate funny aspects of software engineering practice:
310) Build a product that claims patents on features that make the competitors go to court.
311) Build a product that does not protect against modifications to its binaries and find all kinds of distributions in the marketplace.
312) Build a product that mitigates fails to protect against privacy and lose revenue from counterfeits
313) Build a product that gains popularity from illegal copies sold overseas
314) Build a product that differentiates from domestic competitors in how popular it becomes to customers in other geographic regions
315) Build a product that sustains its growth over time regardless of changes while finding it to be an uphill task.
316) Build a product with brand value that attracts people more than its revisions
317) Build a product with an attractive logo that people can find and recognize easily.
318) Build a product with a distinction in how it is perceived with respect to competitors and find the awards and recognitions become selling points.
319) Build a product that overcomes challenges in development such as technical debt, quality gates, automations and others with fewer resources and higher efficiency.
320) Build a product that offers even more value in its upcoming while reducing costs.
321) Build a product that tries to play the underdog only to save the win against a competition
322) Build a product by learning from the mistakes of the leader/competitor
323) Build a product where the application is always treated to be one among a genre of applications and no matter how different the product maybe from the rest.
324) Build a product that punches the ticket in a genre of applications
325) Build a product where the awards and recognitions are given regardless of the merits of the product
326) Build a product where the approach taken is rather academic and solves some profound problems but the mainstream to go with a more mass-appeal product
327) Build a product where the effort to study the market results in a clear vision and goal for the product and reduces costs
328) Build a product where the cost of resources is not a concern but the time to market determines everything else
329) Build a product as a startup from scratch and realize that the growth of the startup shapes the software beyond the original vision
330) Build a product where the best laid out plans often slip the deadline.

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