Friday, November 8, 2019

This is a continuation of the earlier posts to enumerate funny aspects of software engineering practice:
320) Build a product that offers even more value in its upcoming while reducing costs.
321) Build a product that tries to play the underdog only to save the win against a competition
322) Build a product by learning from the mistakes of the leader/competitor
323) Build a product where the application is always treated to be one among a genre of applications and no matter how different the product maybe from the rest.
324) Build a product that punches the ticket in a genre of applications
325) Build a product where the awards and recognitions are given regardless of the merits of the product
326) Build a product where the approach taken is rather academic and solves some profound problems but the mainstream to go with a more mass-appeal product
327) Build a product where the effort to study the market results in a clear vision and goal for the product and reduces costs
328) Build a product where the cost of resources is not a concern but the time to market determines everything else
329) Build a product as a startup from scratch and realize that the growth of the startup shapes the software beyond the original vision
330) Build a product where the best laid out plans often slip the deadline.
331) Build a product where the product is written by a handful of people and maintained by hundreds.
332) Build a product where the  product builds value for other ecosystems by being the best in class
333) Build a product that adds only a minimal layer to other layers in their respective technology stack
334) Build a product where the product conforms to formats that are widely accepted making it popular over competitors
335) Build a product by looking for gaps where the competitors have not established presence or dominance yet
336) Build a product that the law enforcement agency finds easy to work with because it interacts with their systems.
337) Build a product by making in-roads into customer segments with outreach
338) Build a product where the product delights certain users by showing customizations specific to their taste
339) Build a product that makes it clear it is a commodity that can be plugged in and forgotten
340) Build a product that builds fan following with its reliability.

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